Results tagged “ui”

Aesthetic Integrity

March 28, 2008

An application that appears cluttered or illogical is harder to understand and use.

Aesthetic integrity is not a measure of how beautifully your application is decorated. It's a measure of how well the appearance of your application integrates with its function. For example, a productivity application should keep decorative elements subtle and in the background, while giving prominence to the task by providing standard controls and behaviors.

An immersive application is at the other end of the spectrum, and users expect a beautiful appearance that promises fun and discovery. Although an immersive application tends to be focused on providing diversion, however, its appearance still needs to integrate with the task. Be sure you design the user interface elements of such an application carefully, so that they provide an internally consistent experience.

From Apple's iPhone Human Interface Guidelines.

Microsoft Says, "Steal This UI"

December 20, 2006

Summary: Earlier this year, I said that Office 2007 is the bravest upgrade ever, and the reason was simple: The audacity of introducing a radical new user interface was as surprising as the vast improvements it yielded in productivity. Now, Microsoft has decided to license that user interface to other developers, being surprisingly open in the license terms and potentially improving the user experience for dozens of other applications.

Word 2007 has the wacky ribbon

When I wrote about Office 2007 back in June, the benefits were obvious to me:

They killed the File menu, along with all the other menus. They added a giant, weird circular target up in the corner. They actually use part of the title bar as a menu sometimes. They even changed the default font in all the apps. What's amazing is not just that it works, but that it works so well.

My experience has been the same as most of those who I know that are using the new version: Word went from being frustrating and confusing to fairly straightforward to use. PowerPoint went, in a single upgrade, from being the worst widely-available presentation software to being the best. Excel is a fundamentally different kind of spreadsheet application, focused on presenting information usefully instead of optimizing for the creation of complex formulas.

Anne Chen and Michael Caton wrote an excellent overview of Office 2007 in eWeek, and I don't know if they or their editor created the headline, but it gets to the gist of the story pretty effectively: "Office 2007 Will Rock Corporations' Worlds".

Though the Office UI Licensing page is a little short on details, as always, Jensen Harris articulates the story perfectly on his blog:

[M]ore than a year ago we started talking about how we could share the design work we've done more broadly in a way that also protects the value of Microsoft's investment in this research and development.

Well, I'm pleased to finally be able to definitively answer the question. Today, we're announcing a licensing program for the 2007 Microsoft Office system user interface which allows virtually anyone to obtain a royalty-free license to use the new Office UI in a software product, including the Ribbon, galleries, the Mini Toolbar, and the rest of the user interface.

Office 2007(Side note to Microsoft's communications team: I understand you feel you need to put out the standard boring press release, but why not at least link to Jensen's blog from there, so that people reading about this won't think it's quite so boring?)

The best part is that the guidelines themselves are written in clear English. You can download a sample (1.4mb PDF) of the 120-page guidelines document. The example guidelines are about an esoteric area, resizing the items on the Ribbon toolbars, but are clear, comprehensible, and promise a lot of potential for the other pages in the document.

This is a fantastic trend, mirroring on the desktop what companies like Yahoo have done with licensing their UI libraries for the web. I'm cautiously optimistic that other developers might even follow the guidelines correctly, promising some productivity gains from the new generation of desktop apps.

Names Behind the New Face of Windows

November 7, 2006

Windows Vista's astoundingly long beta period is winding down (they just sent out the "what did you think of the beta?" surveys to testers), which means a whole wave of analyses of the new user interface is about to be unleashed.

Windows Interface Guidelines Amongst the hand-wringing over the choice of colors and animations, and the inevitable kvetching about the need for new video cards, it's worth pointing out the rise of some interesting personalities from within Microsoft. In fact, the most notable thing to learn from Microsoft's recent enormous leaps in the usability and attractiveness of its flagship products is that there actually are personalities at Microsoft.

Take Tjeerd (pronounced "Cheered", as is noted every time his name is mentioned) Hoek, a design director at Microsoft. There's a brief profile of him on the Microsoft Design site (did you know Microsoft had a design site? I didn't.) Having worked his way through various versions of Office from 95 to XP, Tjeerd moved to Windows and became one of the driving forces behind trying to make Vista not just pleasant, but possibly even enjoyable. I think they've done a fairly good job, just based on some admittedly superficial testing of Vista betas. But you might want to take that with a grain of salt given my effusive praise for Microsoft Office 2007 and my earlier kudos for Jensen Harris, who is roughly Tjeerd's counterpart on the Office team.

Caveats aside, take a look at this 2004 Paul Thurrott interview with Tjeerd and Hillel Cooperman:

Hillel: It's a funny thing. It's very easy to look at a company -- and I'm not saying you're doing this, but I did do this -- and see some of the very obvious spots where we could be less boring, less formulaic, or whatever those things are.

...

Hillel: We make it hard on ourselves because our style is not to push a single personality as the genius behind all of it.

Paul: Are you sure about that? [Laughter]
Hillel: No, when it comes to the UI ... Look, we certainly have a single personality when it comes to the guy that is running the company. But even there, there are a lot of people on stage during keynotes, and it's not just people doing a demo for Bill Gates. I mean, that was my job, but ...

I'm talking about, from the UI perspective, this is a real team effort. The bench that we have around the UI is so exciting, but you're only seeing two of us today. When you come back in April, you have to meet everyone else.

Here's the truth. The reason we've never been great at telling this story is that ultimately, if we have to choose between making it as great a product as possible and getting the story out, we'll always choose the former. We don't really care about the credit. We've only started to care recently because we've realized that it sets the tone for what users expect from the product. So it's not so much that we really care about getting credit, but if we're going to talk about what we're trying to accomplish, the credit goes to a broad group of people.

Another great look at the team's attempts at being more human, not just in the user interfaces they create, but in their interactions with customers outside Microsoft, is in this 2004 Discover article by Steven Johnson.

A growing awareness of the inextricable connection between emotion and cognition sparked Microsoft’s push toward aesthetically pleasing software. For many years their products were the virtual equivalent of the barren cubicle mazes of many modern offices: functional, but devoid of life, of personality. Neglecting aesthetics might have made a kind of cruel sense in an older, assembly-line context, in which work revolved around mindless, repetitive labor. Factory owners didn’t want to inspire creativity among their employees; they wanted to drill it out of them. But the keyboard jockeys of the information age -- precisely the people using Microsoft Windows -- do their best work when they’re rewarded, rather than discouraged, for creativity and mental agility.

I find the parallel between the humanization of Microsoft as a company and Microsoft's software products to be fascinating. Given that Apple is considered (fairly on unfairly) the reference standard for usability and delightful experience, I wonder what impact it will have in the long run that none of the many rank-and-file designers within the company are allowed to speak publicly with their own voices about the work they do. Either way, increasing competition to make software more pleasant can only be a good thing.

The Best Microsoft Blog

June 14, 2006

Congrats to Robert Scoble on his new gig, and no disrespect intended to great MS bloggers like Dare Obasanjo and Niall Kennedy, but for my blogging dollar, the best blog ever published by a Microsoftie is Jensen Harris' Office UI blog. I'm not the first to note it, but I wanted to chime in with my vote there. Honorable mention goes to Ray Ozzie, who's infrequent, but then some of the very best bloggers are.

It helps that Jensen's working on Office 2007. (If they paid me, I might call it The 2007 Microsoft Office System, but they don't. Speaking of branding nazis, there's only one "e" in "Movable".) Office 2007 is the single most impressive and ballsy effort that Microsoft's put into anything since Word 6, which I think was the best desktop software application ever created.

I'll hopefully expand on these thoughts more when I've got a few minutes, but I wanted to throw that out there while I'm thinking of it. Commence flames... now!

(More evidence of Jensen's greatness: The phrase "Install the Send a Smile tool" appears in a post. Really, shouldn't we all install the "Send a Smile tool"?)

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