Results tagged “platforms”
December 20, 2012
(First, thanks/apologies to Andy Baio for listening to my musings on a mullet-style app strategy and coining "Mullet-platform". It's horrible and wonderful.)
So, here's the theory: The web is good at driving big audiences of engaged users, and enables awesome stuff like viral adoption and social sharing and all the other benefits we get from permanent, easily-shared links. Apps are great at driving paid user revenues, and creating experiences that stay with people wherever they go, and connecting to smart sensors and networks.
Thus, drive the business up front with the paid revenues from mobile apps, and the party in the back with the unfettered social sharing of the web. Mullet! With apologies to Jonah Peretti's mullet strategy for content, this seems to be as appropriate an analogy for revenue models as it is for the HuffPo/BuzzFeed method of publishing a site.
Let each platform do what it's good at! Now of course, there's some overlap between what each platform can do, but this is about making a rational justification of how the platforms relate to each other. And if you follow the premise behind the idea that you should stop publishing web pages you very quickly arrive at the straightforward conclusion that you'll have to have a platform-neutral cloud service that powers these two different experiences for apps and web in a way that lets them be fully native on each. It should also make it clear how to assign resources to the two different types of platforms, since each has a distinct role to play in helping your app or game or content succeed.
August 6, 2009
I've really been enjoying the response to my recent blog posts — here are some more thoughtful replies.
In one scenario, this is a bubble of sorts. Apple may be doing OK now, but they’re headed for a big crash when people get sick of their behavior. In another scenario — one that I think is, sadly, more likely, Apple continues as they are, adjusting when it must to address reality, but only in the most minimal way.
I've also really been enjoying watching Dave Winer's work recently. In the past we were both too young and stubborn to realize we're amused by a lot of the same things (There's my refrain of "We hate most in others that which we fail to see in ourselves" again!) but these days it is just plain entertaining to watch Dave go. My amusement is amply covered in "Anil's belly laugh", which mentions my response to Dave's latest bit of hacking. As I mentioned on my Twitter account, I also recorded an episode of the Bad Hair Day podcast with Dave and Marshall Kirkpatrick last week.
Speaking of podcasts, This Week in Google is a new one featuring Leo Laporte, Jeff Jarvis and Internet Hero Gina Trapani. This week, they had a very nice look at The Pushbutton Web towards the end of the show. I'm delighted how many people have told me they found that post valuable or useful in talking about this whole area of innovation. Since I'm a lousy coder, writing blog posts like that is the most helpful thing I can do.
Finally, as it's come up in several contexts lately, it's probably worth repeating the key point of a post I wrote two years ago, which attracted some attention then but is probably even more relevant today. The core concept is about "The Watery Web":
It's not true to say that Facebook is the new AOL, and it's oversimplification to say that Facebook's API is the new [MSN] Blackbird, or the new [AOL] Rainman. But Facebook is part of the web. Think of the web, of the Internet itself, as water. Proprietary platforms based on the web are ice cubes. They can, for a time, suspend themselves above the web at large. But over time, they only ever melt into the water. And maybe they make it better when they do.
Thanks, as always to people who've responded to what I've written, and especially to all of those who've taken these posts as starting points and expanded the ideas into some truly inspiring creations.
October 15, 2007
Put these in your browser, and shake well.
- Facebook apps are not a long tail. So says Chris Anderson, who oughtta know. The tougher question is: Since the recent changes to app distribution on Facebook's platform, will there ever be another popular new application on Facebook again. Or is the era of hit F8 apps over already?
- Prince is Rolling Stone's most underrated guitarist. The article's got a great shot of Prince's most ridiculously entertaining affectation of recent years: His habit of throwing his guitar away in faux-disgust at the end of his solos. His poor guitar tech Takumi is gonna take one of these spiky symbol-shaped guitars to the head one of these days while trying to make the catch.
- I loved Ian Rogers' post about digital music, "Convenience Wins, Hubris Loses". Choice quote: "Back in 1999 ... We naively and enthusiastically suggested to labels that we’d be a great place to sell MP3s. The response from the labels at the time was universally, 'What’s MP3?' or 'Um, no.' Instead they commenced suing Napster." Working in music promo online back then, I got to see those reactions first hand, and I guess I was equally naive.
- Rafe points to Jeff Atwood's great post about copyright and YouTube. I have the opposite conclusion than these guys: If YouTube has created something fantastic, and it required copyright violation to do so, then copyright law should be changed to make it legal. Laws are ours, people -- they're not carved on stone tablets.
- The PlayStation 3 is a complete failure for casual gaming. That's not news, but it's never been articulated as well. Especially damning is that even the fanboys can only dispute minor facts, not the fundamental conclusion.