Results tagged “maps”
September 19, 2012
The classic criticism that thoughtless Apple haters use against the company is that it makes products that are pretty but dumb. Usually those criticisms are by people who don't understand the value of a comprehensible user experience, frustrated by the reality that many people will eagerly trade the open-ended technologies of competitors for the simple and satisfying experience that Apple provides.
But this time, they're right: Apple's made a new product that actually is pretty but dumb. Worse, they've used their platform dominance to privilege their own app over a competitor's offering, even though it's a worse experience for users. This is the new Maps in iOS 6.
Walking AloneApple's used Google's mapping features since it introduced iOS with the original iPhone and iPod touch in 2007. Google provided the actual tiled images that make up the maps, search for venues on the maps, and directions to destinations by car, transit or walking.
Apple started acquiring mapping companies a few years ago, pursuing their typical path of trying to own the entire technology platform for critical features, both so they could exert business control over the technology and so that they could improve the experience. (iOS maps had lagged behind in implementing new Google Maps features like turn-by-turn directions and vector-based infinitely zoomable maps due to the tension between the companies after Google launched its Android mobile OS.)
But with iOS 6, Apple decided it was time to rip off the band-aid and replace Google's maps with their own. Not at all a surprise, given the company's history of controlling critical areas of functionality on its platforms. But what is surprising is that the user experience got worse.
I've been using iOS 6 for a few months, and initially chalked up the problems I'd had to likely bugs that would be worked out as the software matured. Unfortunately, now that we all have access to the release version of iOS 6, it's evident that fundamental mapping features like venue search and directions are significantly worse than in the Google versions.
Here in Manhattan, where I live, basic search by building names is profoundly degraded in Apple's maps search. "Bloomberg" doesn't find the Bloomberg Tower; on Google Maps it's the first result. Searching for its address "731 Lexington Avenue" yields that address on Lexington Avenue in Brooklyn. It's fine to think that perhaps I wanted the address in Bed-Stuy, but even appending "NY, NY" or "Manhattan, NY" still yields the Brooklyn address. Google maps has none of these comprehension issues. I understand this is due to Apple partnering with Tom Tom, whose maps are considered to be lower in quality than other players like Nokia, but I'm not informed enough to say with certainty whether that's the case.
Similar troubles plague the directions and routing features for drivers. I'd tried the driving maps for everywhere from the New Jersey suburbs to rural Mexico and found out-of-date road information, impossible directions and a general level of unreliability that I never recall seeing from Google maps, even when it first launched. I have only used the walking directions in Manhattan where Apple's new maps have worked fine, but in fairness, it's almost impossible to screw up walking directions when you're on the grid in Manhattan.
And then there's transit. While transit maps were the subject of some misinformation when they were originally removed during the iOS 6 beta releases, the fundamental truth is that, out of the box, Apple's maps have no transit features. One could argue that Apple's ostensible strategy of supporting lots of local transit apps that plug in to the primary maps experience is more scalable, and certainly Apple can offer a credible defense that collecting all of the non-standard data that powers local transit is unreasonably costly. Given that Apple has a bigger cash hoard than the vast majority of countries, it seems as if this is more an issue of priorities than resource constraints.
Whatever the case, I was happy to support the OpenPlans Kickstarter campaign to bring an open source-based transit experience to iOS 6. I hope it gets traction and becomes widely deployed on iOS 6 devices, both to improve the maps experience of users and so that this kind of functionality can be more driven by a community rather than Apple's whims.
There are other opportunities, too — iOS 6's abysmal maps should provide a real opportunity for apps like Foursquare which have great local search; I've been using Foursquare for almost all of my venue search and local searching since upgrading to iOS 6 and it's helped me out every time the native iOS 6 app let me down.
Why It Matters
Obviously, Apple's going to fix as many of these bugs as they can. I'm not pretending they're incompetent or somehow want to deny people access to good maps on mobile devices. But the simple fact is: When you buy an iOS 6 device, you get a worse experience for search and no ability to get transit directions out of the box, both of which are significant downgrades from iOS 5. Apple's taken features away (critics would say "crippled") from apps before, typically during major platform changes or when rethinking the fundamental architecture of an app. But in almost every one of those transitions, they've provided a transition period or staged upgrade path that didn't force users to bear the brunt of the new platform's weaknesses.
Apple made this maps change despite its shortcomings because they put their own priorities for corporate strategy ahead of user experience. That's a huge change for Apple in the post-iPod era, where they've built so much of their value by doing the hard work as a company so that things could be easy for users. I'm not suggesting (yet) that this is a pattern, and that Apple will start to regularly compromise its user experiences in order to focus on its squabbles with other tech titans. But history shows that dominant players in every era of operating system history have reached a turning point where they shift from the user experience and customer benefits which earned them their dominance to platform integration efforts which are primarily aimed at boxing out competitors. It'll be interesting to see which direction Apple's maps follow.
October 16, 2007
Tom Patterson, of the U.S. National Park Service, wrote a great paper five years ago on improved realism in NPS maps. There's some very insightful analysis that was useful even to a layman like me. He covers a variety of techniques that increase realism, such as aquafication, texture substitution, illuminated relief, outside land muting, and more. Plus, the illustrations are fantastic -- this terrific example from Crater Lake shows how technique at the Park Service has evolved in just a few years:
Also featured on his site is a great physical map of the lower 48 U.S. states.
May 15, 2007
Last year, when I wrote Draw the Map, Draw the World about the New York City subway map and Massimo Vignelli, one of the signature designers in the map's history, I was surprised how many people were interested in the topic.
There's been some great writing on Vignelli's map:
- Visual Complexity's look at the map, which I linked to last year, is wonderful.
- Design Observer offers Mr. Vignelli's Map, which was published a few years ago in observance of the subway's centennial.
But perhaps one of the coolest recent bits of media about Massimo Vignelli and his work on the subway map is this outtake footage from the documentary film Helvetica. It's well worth a look for those enchanted with the fellow who said, The only thing you are interested in is the spaghetti.
September 7, 2006
The Sunday New York Times ran a fantastic article by Alex Mindlin, Win, Lose, Draw: The Great Subway Map Wars that details a battle that has brewed, off and on, for the past 30 years.
There are, it seems, at least two distinct systems of belief about what constitutes the proper set of assumptions for the New York City subway map. The core tension between the camps is a debate about the goals of a map this ubiquitous, one so frequently used by millions of people. Should the Metropolitan Transit Authority strive for an idealized conceptual diagram that helps people understand the system at the expense of literal accuracy? Or should the map reflect the true environment that the subway system lives in, providing necessary context even at the expense of superficial clarity?
The right answer, of course, is that we all want both. But the pendulum swings back and forth over decades, based on design trends or the arbitrary caprices that inform the workings of any large, old public institution. The good news is that all this back-and-forth leaves us with a lot of beautiful maps to ponder.
The map used in the 1930s, excerpted above, was fairly uncontroversial. As the Times story notes, the classic London Tube map was an influence on the entire genre. But the heart of the Times story is the debate over the 1972 map, which was the first NYC Subway map I ever collected, and is excerpted here, showing roughly the same area as the 1930s-era map above.
The elegance of this map is even more delightful when you know about the sheer contrariness of its creator, Massimo Vignelli. He's quoted in the Time story defending the liberties taken in the 1972 map:
Of course I know Central Park is rectangular and not square. Of course I know the park is green, and not gray. Who cares? You want to go from Point A to Point B, period. The only thing you are interested in is the spaghetti.
For those interested in more spaghetti, as well as more plate, more cheese, and more tortured metaphors, here's some more NYC Subway map links:
- Visual Complexity's survey of transportation networks includes a look at the 1972 Vignelli map.
- The best independent NYC Subway site is nycsubway.org, where you'll find a
comprehensive list of maps, including some fantasy maps created by subway fans.
- Also on nycsubway.org is a comprehensive list of links to other subway fansites.
- And finally, the Abandoned Stations site, which I've linked to before but never get tired of exploring.